AI Insights · Timothy · July 2025
Top Educational Games in Ireland Q2 2025: Unified Platform Insights
Discover the performance trends of top educational games in Ireland for Q2 2025, including downloads, revenue, and active users.
In the second quarter of 2025, the performance of educational games on a unified platform in Ireland showcased varying trends across key metrics such as downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a detailed overview of the top five educational apps.
Reading Eggs - Learn to Read from Blake eLearning saw a consistent rise in weekly revenue, peaking at nearly $4.8K at the end of June. Downloads fluctuated, starting at 327 and dropping to a low of 51 before recovering to 182. Active users decreased from 2.5K to 1.7K over the quarter.
Lingokids - Play and Learn, published by Monkimun Inc., experienced an impressive boost in revenue, reaching $4.3K in the last week of June. Downloads consistently hovered around 1K, with a high of 1.1K in early June. Active users showed a similar pattern, peaking at 6.4K mid-quarter.
Keiki Learning games for Kids by BENIPOL LIMITED maintained steady revenue, with a slight increase to $1.1K towards the end of June. Downloads were modest, with a gradual rise from 192 to 335. Active users increased from 1.8K to over 2K by the quarter's end.
For Bebi: Baby Games for Preschool, revenue saw a notable increase from $494 to $717 by the end of the quarter. Downloads and active users both showed upward trends, with downloads climbing to 383 and active users reaching 1.1K.
Speech Blubs: Language Therapy from Blub Blub Inc. had relatively stable revenue, ending at $547. Downloads remained consistent, averaging around 120 weekly, while active users fluctuated slightly, closing at 328.
For more detailed insights and data, visit Sensor Tower's platform.